// by Xeno
private ["_vehicle"];
#include "x_setup.sqf"

#define __Poss _poss = x_sm_pos select 0;
#define __PossAndOther _poss = x_sm_pos select 0;_pos_other = x_sm_pos select 1;

x_sm_pos = [[1513.69,5337.12,0]]; // radar tower on Nebelspitze
x_sm_type = "normal"; // "convoy"

#ifdef __SMMISSIONS_MARKER__
if (true) exitWith {};
#endif

if (X_Client) then {
	d_current_mission_text = "There is a radio tower north of Simbala. Find it and destroy it.";
	d_current_mission_resolved_text = "Good job. The radar tower is down.";
};

if (isServer) then {
	__Poss
	_vehicle = "Land_telek1" createvehicle (_poss);
	_vehicle setVectorUp [0,0,1];
	#ifndef __TT__
	[_vehicle] execFSM "fsms\XCheckSMHardTarget.fsm";
	#else
	[_vehicle] execFSM "fsms\XCheckSMHardTargetTT.fsm";
	#endif
	sleep 3.21;
	["specops", 2, "basic", 4, _poss,50,true] spawn XCreateInf;
	__AddToExtraVec(_vehicle)
};

if (true) exitWith {};